Your Research gets reset to what your starting scenario granted you, meaning crash-landed or rich explorer have a head-start over tribal and naked brutality across all resets.Crashlanded for example has the 300 wood, flak armor, 30 herbal meds etc. You get everything your starting scenario granted you at the beginning.They keep and carry over these items to the new Map. What the game doesnt tell you, might be a bug or unintended: You can load caravan animals to the brim with shit you like, cancel the carvan so the animals dont leave but keep an inventory.5 animals of your choice, adult or not doesnt matter.Can probably be a monosword or whatever you picked at the start. Something the game doesnt tell you before you can actually accept the quest: 1 religious relic of your choice, if you found one.5 colonists and everything they can carry in their inventory including meds, implants, guns and armor.First of all, the selection screen is a simple yes/no selection for each creature you pick.What do i get to keep on a reset? A bit more than the quest prompt might tell you: Thought i might aswell share my findings since i couldnt find much on youtube or google. I spend a few minutes in Dev mode in order to answer a few of my questions about the New game+ mechanic of selling your colony for the first time. Spoiler warning for those who want to play this blind. r/RimWorldStreams - For all of your videos and streams needs r/RimWorldTales - /u/srgrafo's Rimworld Comic Series r/RimworldSwap - Swap saves with other players r/ShitRimworldSays - /r/nocontext posts about /r/RimWorld r/RimworldArt - Posts about Rimworld Artwork (not fanart!) r/Rimreddit - Colonists playing only on a single planet r/RimWorldPorn - High Quality Images of Rimworld Colonies No discussing pirated versions of the game. If you post a screenshot, please point out what you want people to look at in the image or explain in the comments. RimWorld Relevance/Meme & Low-Effort Content Policy. Streams and let's plays may be posted in r/RimWorldStreams Self Promotion: Guides are OK, Let's Plays are not. Tasteless shock-value posts/comments may be removed and banned at mod discretion try to at least be cheeky. NSFW comments on untagged posts will be removed. Discussion and in-game circumstance that entail infanticide/miscarriage, sexual abuse, or otherwise peak-edge must be flaired. Vanilla content on it's own (blood, hediffs, moodlets, etc) shouldn't be tagged NSFW. Tag NSFW and/or flair "Explicit" as appropriate Use the NSFW tag for nsfw discussion, in-game circumstance, and modded content. Maintain an atmosphere of respect and never personally attack anyone. See this post for specifics of discussions on minors. Reddit's Content Policy must be observed at all times. Because archotech stomach makes a hunger multiplier of up to 3%, if you put something else on reducing hunger, it will break.Official subreddit for the console version! Buy RimWorld and the DLCs! 1.4 - Biotech DLC Announcement Live Help Thread Steam Workshop Q&A Threads Fan Art Fan Comics Monthly Subreddit Challenges 2020 HP Interview with Tynan DEV BLOG OFFICIAL SITE OFFICIAL WIKI STEAM PAGE RimWorld FAQ Modding FAQ Non-Official Discord Q:My archotech stomach causes an error with caravan calculations!Ī:The vanilla mechanics of the caravan's supplies do not approve of too low hunger values. But pls leave a link to this mod, or use it through the requirements. So you can do it yourself faster.Ī:U can, all is free. The chip is in turn an implant that does not replace the entire brain and allows you to install another implants.Ī: Maybe when there is a desire. The mechanics of vanilla do not involve implantation in prostheses and organ substitutes. Q: Why an Archotech chip and not a brain?Ī: Cause if it was a brain, you wouldn't be able to insert implants from other mods into it. With this mod spine will improve capacity. Q: Why spine doesn't improve caravan capacity?Ī: Cause it's vanilla mechanic, i can't change it simple, but this mod did it. It will probably work without it, but it's safer this way. Also, if you want to translate the mod, you can do it, after which I will add it in mod folder, indicating your authorship in description.Ī: Yes, but if you want to remove it from the game, remove those body parts from the pawns first. For the most part, I translated the mod through a translator, because my native language is Russian. If you find spelling or semantic errors, write to me.
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